AI Insights · Timothy · January 2024
Top 5 Third Person Games in Sweden Q4 2023
Explore the performance of the top 5 third-person games in Sweden during Q4 2023, with insights on downloads, revenue, and active users.
In the fourth quarter of 2023, the top third-person games in Sweden showed varied performance across downloads, revenue, and active users. Here's a detailed look at how these games fared, based on data from Sensor Tower.
PUBG MOBILE
Tencent's popular game saw a significant rise in weekly revenue, peaking at about $103K in the final week of November. Downloads also increased steadily, reaching approximately 3K in the last week of December. Weekly active users experienced a slight upward trend, growing from around 20.6K in late September to about 24.3K by the end of December.
Guns of Glory: Lost Island
FunPlus International AG's game had a fluctuating revenue pattern, with a peak of nearly $29.4K in late September and a low of around $17.2K in early October. Downloads remained relatively low but saw a minor spike in mid-November, reaching 171. Weekly active users exhibited a steady pattern, with a slight decline from about 453 in late September to 360 by the end of December.
Star Wars™: Galaxy of Heroes
Electronic Arts' title experienced a notable increase in revenue, peaking at approximately $26.5K in early October. Downloads were modest, with a significant spike to 939 in the last week of December. Weekly active users saw a general upward trend, rising from around 11.9K in late September to about 13.2K by the end of December.
Stumble Guys
Scopely's game showed a mixed revenue trend, with the highest weekly revenue of around $20.6K in late September and a low of approximately $4.7K in mid-December. Downloads were strong, peaking at nearly 6K in the first week of October. Weekly active users remained high throughout the quarter, with a slight dip from about 68.7K in late September to 60.2K by the end of December.
Genshin Impact
COGNOSPHERE PTE. LTD.'s game had a variable revenue trend, peaking at around $24.6K in late September. Downloads were steady, with a peak of about 1.1K in mid-December. Weekly active users saw minor fluctuations, ending the quarter with approximately 22.5K, up from around 21.8K in late September.
For more detailed insights and data, visit Sensor Tower.