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AI Insights · Timothy · January 2024

Top 5 Third Person Games in Sweden Q4 2023

Explore the performance of the top 5 third-person games in Sweden during Q4 2023, with insights on downloads, revenue, and active users.

Top 5 Third Person Games in Sweden Q4 2023

In the fourth quarter of 2023, the top third-person games in Sweden showed varied performance across downloads, revenue, and active users. Here's a detailed look at how these games fared, based on data from Sensor Tower.

PUBG MOBILE

Tencent's popular game saw a significant rise in weekly revenue, peaking at about $103K in the final week of November. Downloads also increased steadily, reaching approximately 3K in the last week of December. Weekly active users experienced a slight upward trend, growing from around 20.6K in late September to about 24.3K by the end of December.

Guns of Glory: Lost Island

FunPlus International AG's game had a fluctuating revenue pattern, with a peak of nearly $29.4K in late September and a low of around $17.2K in early October. Downloads remained relatively low but saw a minor spike in mid-November, reaching 171. Weekly active users exhibited a steady pattern, with a slight decline from about 453 in late September to 360 by the end of December.

Star Wars™: Galaxy of Heroes

Electronic Arts' title experienced a notable increase in revenue, peaking at approximately $26.5K in early October. Downloads were modest, with a significant spike to 939 in the last week of December. Weekly active users saw a general upward trend, rising from around 11.9K in late September to about 13.2K by the end of December.

Stumble Guys

Scopely's game showed a mixed revenue trend, with the highest weekly revenue of around $20.6K in late September and a low of approximately $4.7K in mid-December. Downloads were strong, peaking at nearly 6K in the first week of October. Weekly active users remained high throughout the quarter, with a slight dip from about 68.7K in late September to 60.2K by the end of December.

Genshin Impact

COGNOSPHERE PTE. LTD.'s game had a variable revenue trend, peaking at around $24.6K in late September. Downloads were steady, with a peak of about 1.1K in mid-December. Weekly active users saw minor fluctuations, ending the quarter with approximately 22.5K, up from around 21.8K in late September.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024